Feature Nobuo Uematsu and the Synthetic Neoclassicism of the Fantasian Soundtrack Examining Nobuo Uematsu's ideas and techniques in what could be his last complete OST for a video game
Feature Tecmo’s Captain Tsubasa Series: A Creative Way To Adapt a Manga An early example of sports-meets-strategy RPG
Feature Revisiting The Last of Us Part II Narrative masterpiece or depressing slog? The answer lies in a bit of both.
Feature Final Fantasy Online: How Game Design Influences Community Examining the social impact of design choices in Final Fantasy XIV and Final Fantasy XI
Feature How Minimalism and the Japanese Concept of “Ma” 間 Defined Ico Subtraction in a world of excess
Feature Taking a Look Back at the Weirdly Obscure Mario Pinball Land This strange GBA game doesn’t get enough credit
Feature Nintendo’s Game & Watch Ignited a Design Transformation Even decades later, Nintendo's Game & Watch reveals what is possible when applying a specific design philosophy
Feature The History of Australian Games Classification and Censorship The long, often frustrating story of game classification in Australia
Feature God of War, and Grief An examination of the role of grief in the narratives of the two God of War games
Feature Story of Seasons and the Difficulties of Game Translation How culture and game marketing can affect a franchise
Feature The Magical, Aristocratic Symbolism of The DioField Chronicle Examining the ideas and techniques in Isamu Kamikokuryo's concept art
Feature A Dreamcast in the Shape of Sonic’s Head Once shunned, this variant of Sega’s final console is now a collector’s item
Feature Rip and Tear: How Doom Changed the Gaming Landscape The iconic franchise has a long history of innovation and controversy
Feature Frozen Flame Goes for the Survival Crown Does this new early-access upstart have the chops to gain Valheim-like success?
Feature The Legacy of Silent Hill: Shattered Memories A detailed retrospective on the underrated Wii game, Silent Hill: Shattered Memories
Feature Unseen Precincts: The State of Indie Games in 2023 and Beyond Explore the world of indie game development from the perspective of those who make up the industry
Feature Chinese Indies Rising Amid the Translation Trap Ending 2022 with a game that may have finally fulfilled the promise of the Chinese dev scene: A game with international appeal
Feature What Happened to Sonic’s Roll? Rolling up and down and all around slopes was core to Sonic’s gameplay, but somewhere along the way, the move went missing.
Feature Hidden Gems of Game Design: Volume 6 Our team is back with another set of games that deserve more attention than they get
Feature NieR: Automata and the Melancholy of the Human Voice in an Opera of Machines and Ruins How Keiichi Okabe's music contributes to the identity of the NieR series and the humanism of NieR: Automata
Feature Steam Deck Buyer's Guide: A Very Brief List of Games Get your Steam Deck loaded up with great, verified games