Feature Ancient Worlds, Part 2: Ultima Online 25 years later, the iconic first generation MMO is still grinding on
Feature The Virtue of Alienation Exploring how games alienate the player, forcing us to contemplate why we wish to escape into these virtual worlds
Feature Hidden Gems of Game Design: Volume 8 This volume explores games that provides all players a good challenge
Feature Ancient Worlds, Part 1: Revisiting the MMOs of Yesterday What happens to MMO communities when the industry moves on?
Feature Mythic Quest’s Budding Multi-Media Universe: 4 Seasons, a Spin-Off, a Movie, and a Game? Now's the time to dive into Mythic Quest
Feature Into the Void: A Short History of Open-World Space Sims A brief history of one gaming's most ambitious genres
Feature 101 BASIC Computer Games: The Book That Built a Trend Blasting into the past with computer games that marked the beginning of the indie video game scene
Feature Looking Back on the SEGA Mega Drive Exploring the origins and impact of the SEGA Mega Drive on gaming
Feature Octopath Traveler and Constructing an Eight-Fold World Melding eight stories into one makes this narrative one to experience
Feature Ten Games That Are Worth a Small Fortune Rarity, controversy, and other factors drive prices up for a select few games
Feature Hide 'N Seek Promises Mayhem Minus the Betrayal Among Us' new Hide 'N Seek mode opens the door for more without fear of betrayal
Feature This Early ‘90s Submarine Combat Game is Utterly Terrifying How I stumbled across a game that turned out to be a horrific — if somewhat unconventional — experience
Feature Nobuo Uematsu and the Synthetic Neoclassicism of the Fantasian Soundtrack Examining Nobuo Uematsu's ideas and techniques in what could be his last complete OST for a video game
Feature Tecmo’s Captain Tsubasa Series: A Creative Way To Adapt a Manga An early example of sports-meets-strategy RPG
Feature Revisiting The Last of Us Part II Narrative masterpiece or depressing slog? The answer lies in a bit of both.
Feature Final Fantasy Online: How Game Design Influences Community Examining the social impact of design choices in Final Fantasy XIV and Final Fantasy XI