Rolling the Dice: Tabletop Gaming
👋 Hi there! Welcome to the latest edition of SUPERJUMP Weekly. This week, we're celebrating the world of tabletop gaming: from D&D cheat sheets all the way through to building entire digital tabletop experiences in Figma. In this issue, we also showcase the works of Ross Gardner and feature Report on the Death of Robert Evergreen in our latest On the Radar update.
IN THIS ISSUE
✍️ Story Showcase: Tabletop Gaming
⭐ Author Showcase: Ross Gardner
📡 On the Radar: Report on the Death of Robert Evergreen
📅 This Week on SJP
🏆 Backers
TABLETOP GAMING
STORY SHOWCASE
Playing Tabletop RPGs via Figma
Going where no TTRPG-mad Trekkie had gone before
✍️ Chris Bam Harrison
From Paper to Data: The Digitisation of Tabletop RPGs
RPGs past, present and future, in conversation with Wargamer.com's Alex Evans
✍️ Cat Bussell
Dungeons and Dragons and Therapy: An Interview With Dr. Megan Connell
Roleplaying and tabletop gaming as therapy
✍️ Kyle Solomon
Revisiting Crimson Shroud, a Forgotten Cousin of Ivalice
Part visual novel, part tabletop RPG, all Yasumi Matsuno
✍️ Brandon R. Chinn
The Classes of Dungeons and Dragons: A Cheat Sheet
A reference sheet to the 12 basic classes in Dungeons and Dragons
✍️ Cat Webling
Interview With Realm Architect Creator Nils Philips
Explore the world of virtual desktop gaming like never before with Realm Architect, a new tool for DMs to enjoy
✍️ Cat Webling
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ROSS GARDNER
Deus Ex: 23 Years Later
The world of Deus Ex reflects our current situation
Vampire: The Masquerade - Bloodlines - A Retrospective
You don't just play the game, you live it
Tribes Vengeance: The Forgotten FPS
Ross Joseph Gardner
Super Metroid at 30
Exploring the world of a classic franchise at its 30th birthday
Report on the Death of Robert Evergreen
ON THE RADAR
PC gaming fans are known to mourn for some of the features that were lost when games went all digital. Feelies - physical objects used in puzzles or simply for scene-setting - are one thing that vanished long ago. But a few developers are bringing them back, and Report on the Death of Robert Evergreen is going the extra mile.
The player takes on the role of the editor-in-chief of a tiny newspaper circa 1991. Consolidation means that one-paper towns are now the norm, and your own rag is about to lose. Along comes the untimely death of a notable local figure, a story with the potential to turn your fortunes around - provided you're willing to be flexible with your ethics.
The objective is to report on Evergreen's passing while dealing with your own personal woes and those of the paper. As a journalist, your objective is to get to the bottom of what's going on. As editor-in-chief, your objective is to make the story interesting. As with some other journalism-themed games (such as Times & Galaxy, featured here a few months back), the player gets to choose how facts are presented. Turn up something salacious, and you can report it honestly, sensationalize it for sales, or cover it up to protect those involved.
Report on the Death of Robert Evergreen features a deluxe edition with some very interesting features. It includes a physical version of the Evergreen file, reporter's notebooks and a set of minitapes along with a 90s-style portable tape player to listen to them. Fans of recent feelie-based detective games should find this very interesting.
Report on the Death of Robert Evergreen is pending a release date.
💻 Created by The Local Rag
✍️ Andrew Johnston
THIS WEEK
ON SUPERJUMP
Here's How StarCraft II Pulled Off a "The Floor is Lava" Level
Real-time strategy games, take note
✍️ Antony Terence
Dissecting the Gore-Covered Condemned: Criminal Origins
Exploring Metro City and the elements that define Condemned as a classic cult horror game
✍️ Briana Gonzalez
Xbox Serves Up a Full-Course Gaming Experience for 2024
Ready to order everything on the menu? I sure am!
✍️ CJ Wilson
Steam Next Fest: Games to Watch
So many demos, so little time
✍️ Gavin Annand
What Defines 'Survival' in Survival Horror?
Exploring the relationship between the player's internal and external struggles
✍️ Josh Bycer
Discovering How to Fully Appreciate Games
It's about the journey, not the end credits
✍️ Lawrence Adkins
We Need More Games with Shadow of War's Nemesis System
A breakdown of what sets Monolith's action-adventure game apart
✍️ Antony Terence
BACKERS
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