Game Design Getting Lost (by Design) in Hollow Knight Team Cherry’s bug-filled caper makes you earn your exploration
Opinion How Game Jams Quickly Level Up Your Game Dev Three weeks of game jams taught me more about game development than a year of tutorials
Feature What Happened to Sonic’s Roll? Rolling up and down and all around slopes was core to Sonic’s gameplay, but somewhere along the way, the move went missing.
SUPERJUMP Weekly SUPERJUMP Weekly: Steam Deck, Meditation, and Iconic Music Issue #22: November 19 to 25
Review Tactical TimeScrubbing with Oakenfold A polished tactical experience that should keep you pondering from start to finish
Feature Hidden Gems of Game Design: Volume 6 Our team is back with another set of games that deserve more attention than they get
Feature NieR: Automata and the Melancholy of the Human Voice in an Opera of Machines and Ruins How Keiichi Okabe's music contributes to the identity of the NieR series and the humanism of NieR: Automata
Feature Steam Deck Buyer's Guide: A Very Brief List of Games Get your Steam Deck loaded up with great, verified games
Interview Defining Real-Time Strategy With Petroglyph Games A lifetime of designing industry-leading RTS games for everyone
Feature Video Game Music That Changed the World Some of the most important musical tracks in gaming history
Guide Using Sanqui Randomizer for a Togetic Solo Run on Pokémon Red Strategy for a run that only exists through the randomiser
Interview A Conversation with James Silva, Creator of Salt and Sanctuary His remarkable journey provides valuable lessons for aspiring game developers
Review Atari 50: The Anniversary Celebration Review Celebrating fifty years of Atari in playable museum form
Feature Jak and Daxter's Lasting Precursor Legacy The venerable franchise took daring chances along the way
SUPERJUMP Weekly SUPERJUMP Weekly: Trap Runner, Talion's Shadow, and Tabletop Therapy Issue #21: November 12 to 18
Game Design Analysing the UX Design of the FIFA Mobile App A constructively critical look at FIFA's mobile version