Feature Rip and Tear: How Doom Changed the Gaming Landscape The iconic franchise has a long history of innovation and controversy
Review From Space: When Pink Means Danger Co-op action against pink aliens? Help save Earth with your friends!
Opinion Making the Most of Winter Games Winter's here (in the northern hemisphere, at least). While you're rugging up IRL, why not theme-ify your in-game characters too?
Feature Frozen Flame Goes for the Survival Crown Does this new early-access upstart have the chops to gain Valheim-like success?
Review Send In The Clones: A Review Of One Many Nobody Escape a dystopian sci-fi prison in this indie puzzle platformer
Feature The Legacy of Silent Hill: Shattered Memories A detailed retrospective on the underrated Wii game, Silent Hill: Shattered Memories
Feature Unseen Precincts: The State of Indie Games in 2023 and Beyond Explore the world of indie game development from the perspective of those who make up the industry
Opinion Alien Isolation: An Exhibition of Unforgiving Terror An abandoned space station full of murderous androids and flesh-eating aliens (or: a luxurious getaway for the whole family!)
Opinion Netflix Making a Live-Service AAA Shooter is a Worrying Move Can Netflix avoid the mistakes of others?
SUPERJUMP Weekly SUPERJUMP Weekly: Chinese Indies, Somerville, and Getting Lost Issue #23: November 26 to December 2
Review Cuphead Watch Party: Dissecting Season Three How does the The Cuphead Show's final season stack up?
Feature Chinese Indies Rising Amid the Translation Trap Ending 2022 with a game that may have finally fulfilled the promise of the Chinese dev scene: A game with international appeal
Review Somerville Bears the Heavy Weight of Unreasonable Expectation Expectation can be a cruel master, and so is the case for Somerville
Opinion New Pokémon Designs Shine in Scarlet and Violet, but That May Not Be Enough The Pokémon machine rumbles on, problems and all
Game Design Getting Lost (by Design) in Hollow Knight Team Cherry’s bug-filled caper makes you earn your exploration
Opinion How Game Jams Quickly Level Up Your Game Dev Three weeks of game jams taught me more about game development than a year of tutorials
Feature What Happened to Sonic’s Roll? Rolling up and down and all around slopes was core to Sonic’s gameplay, but somewhere along the way, the move went missing.
SUPERJUMP Weekly SUPERJUMP Weekly: Steam Deck, Meditation, and Iconic Music Issue #22: November 19 to 25
Review Tactical TimeScrubbing with Oakenfold A polished tactical experience that should keep you pondering from start to finish
Feature Hidden Gems of Game Design: Volume 6 Our team is back with another set of games that deserve more attention than they get