SUPERJUMP Weekly SUPERJUMP Weekly: The Art of the Pixel, A Space for the Unbound, and 1-Bit Explorer Issue #31: January 21 to January 27
Feature Ancient Worlds, Part 1: Revisiting the MMOs of Yesterday What happens to MMO communities when the industry moves on?
Feature Mythic Quest’s Budding Multi-Media Universe: 4 Seasons, a Spin-Off, a Movie, and a Game? Now's the time to dive into Mythic Quest
Feature Into the Void: A Short History of Open-World Space Sims A brief history of one gaming's most ambitious genres
Feature 101 BASIC Computer Games: The Book That Built a Trend Blasting into the past with computer games that marked the beginning of the indie video game scene
Opinion What Brings New and Old GTA Fans Back to GTAÂ 4? Exploring why fans of this hit series return to the fourth installment time and time again
Opinion In the Mind of an Internet Troll Understanding the internet troll phenomenon and why it happens
Game Design How I Learned to Write Compelling Interactive Fiction Taking the lessons of Susan O'Connor to create interesting interactive stories in game design
SUPERJUMP Weekly SUPERJUMP Weekly: Breakout 13, Jedi Knight, and the Mega Drive Issue #30: January 14 to January 20
Review Save the World, Save Your Job UnderDungeon is a retro-styled dungeon crawler that features quirky characters and puzzles
Opinion A Spelunky Obsession Defeated After many hours of 'spelunking' into caves, treasure troves, and traps, I finally got to the end