SUPERJUMP
  • 🔍 Search
  • Home
  • DNA
  • Contact
  • Podcast
  • Store
  • Team
  • YouTube
  • Team Login
Subscribe

SUPERJUMP

What We Talk About When We Talk About Perfection
Opinion

What We Talk About When We Talk About Perfection

What is perfection in a game?

  • Brandon R Chinn
Brandon R Chinn Feb 26, 2023 • 9 min read
SUPERJUMP Weekly: We Have Merch!
SUPERJUMP Weekly

SUPERJUMP Weekly: We Have Merch!

Issue #35: February 18 to February 24

  • James Burns
James Burns Feb 25, 2023 • 5 min read
Octopath Traveler II Impressions
Review

Octopath Traveler II Impressions

Surpassing the original in nearly every way

  • Paul Lombardo
Paul Lombardo Feb 25, 2023 • 6 min read
A screenshot from the game. A low-poly island at night, covered in long grass, blue-leaved trees, and small rocky paths.
Review

Inward: A New Island With Established Meditation Habits

We need a space for grounding and growth

  • Priya Sridhar
Priya Sridhar Feb 25, 2023 • 3 min read
Inside the Arcade: "Track and Field" (1983)
Feature

Inside the Arcade: "Track and Field" (1983)

We were going for the Gold with Silver quarters

Billy Hartong Feb 24, 2023 • 4 min read
How Video Games Use Reduced Stimulation
Game Design

How Video Games Use Reduced Stimulation

Varying stimulation can dramatically alter game experiences

  • Abhishek Iyer
Abhishek Iyer Feb 24, 2023 • 8 min read
Retro Games Revival: Blast Chamber
Feature

Retro Games Revival: Blast Chamber

Because misery loves exploding

  • Michael Bridgett
Michael Bridgett Feb 23, 2023 • 4 min read
Getting Tactical With Pierre Leclerc, Creator of Fell Seal: Arbiter’s Mark
Interview

Getting Tactical With Pierre Leclerc, Creator of Fell Seal: Arbiter’s Mark

The co-founder of 6-Eyes Studio tells us how they created this ode to the beloved classics of the genre

  • Bryan Finck
Bryan Finck Feb 23, 2023 • 12 min read
Working Two Shifts With Moonlighter
Review

Working Two Shifts With Moonlighter

Find the items, sell the items

  • Bryan Finck
Bryan Finck Feb 22, 2023 • 4 min read
Tranquility in the Eye of the Storm
Review

Tranquility in the Eye of the Storm

Akka Arrh is chaos, but in the most addicting ways possible

  • Maris Crane
Maris Crane Feb 22, 2023 • 7 min read
How to Pitch Your Game to Publishers and Investors
Feature

How to Pitch Your Game to Publishers and Investors

A comprehensive guide that’s especially useful for indie developers

  • Bryan Finck
Bryan Finck Feb 21, 2023 • 10 min read
A Guide to Twitch, From a “Millennial Boomer”
Guide

A Guide to Twitch, From a “Millennial Boomer”

Explanation and suggested etiquette for viewers and streamers

  • Jessica Mullane
Jessica Mullane Feb 21, 2023 • 11 min read
It's All About the Box
Feature

It's All About the Box

"Big Box" collecting has exploded over the past decade. We take a look at some of the hobby's most cherished items.

  • Gavin Annand
Gavin Annand Feb 20, 2023 • 8 min read
In Defense of Pyre, Supergiant’s Underappreciated Middle Child
Review

In Defense of Pyre, Supergiant’s Underappreciated Middle Child

Living it up in The Downside

  • Bryan Finck
Bryan Finck Feb 20, 2023 • 6 min read
SUPERJUMP Weekly: PLATO, Being Evil, and Sonic Comics
SUPERJUMP Weekly

SUPERJUMP Weekly: PLATO, Being Evil, and Sonic Comics

Issue #34: February 11 to February 17

  • James Burns
James Burns Feb 19, 2023 • 5 min read
Halfway Home: How HBO’s The Last of Us Stacks Up to the Game Through 5 Episodes
Feature

Halfway Home: How HBO’s The Last of Us Stacks Up to the Game Through 5 Episodes

The show, the game, the comparison

  • Bryan Finck
Bryan Finck Feb 19, 2023 • 18 min read
The Best Steam Next Fest Demos, Handpicked By SUPERJUMP
Preview

The Best Steam Next Fest Demos, Handpicked By SUPERJUMP

SUPERJUMP writers collaborate to bring you the best of Steam's demo-fest

  • Josh Bycer
  • Antony Terence
  • Priya Sridhar
Multiple authors Feb 19, 2023 • 8 min read
Red Tape: Hell is Your Co-Workers
Review

Red Tape: Hell is Your Co-Workers

Dante's Inferno meets The Office

  • Andrew Johnston
Andrew Johnston Feb 18, 2023 • 3 min read
The 1992 Viking Roguelike That’s Still Kicking My Ass

The 1992 Viking Roguelike That’s Still Kicking My Ass

A tribute to Valhalla, a game I still love nearly 25 years after first playing it

  • Bart Chlebowski
Bart Chlebowski Feb 18, 2023 • 4 min read
Why Do Birds Fly? The Moral Philosophy of Tales of Berseria
Opinion

Why Do Birds Fly? The Moral Philosophy of Tales of Berseria

Morality, autonomy, and the choices we all face

  • Benjamin Macready
Benjamin Macready Feb 17, 2023 • 5 min read
Harry Potter and Streamer Hypocrisy
Opinion

Harry Potter and Streamer Hypocrisy

Don't let the controversy get in the way of making a buck

  • Josh Bycer
Josh Bycer Feb 17, 2023 • 6 min read
PLATO and the Dawn of the Computer RPG
Feature

PLATO and the Dawn of the Computer RPG

Back to the beginning

  • Andrew Johnston
Andrew Johnston Feb 16, 2023 • 7 min read
7 Great Indie First-Person Shooters on Consoles
Opinion

7 Great Indie First-Person Shooters on Consoles

Don't miss these FPS gems

  • Lucas Di Quinzio
Lucas Di Quinzio Feb 15, 2023 • 5 min read
Hogwarts Legacy and Rowling's Lack of Contrition
Opinion

Hogwarts Legacy and Rowling's Lack of Contrition

J.K. Rowling has shown a stark unwillingness to grow

  • Priya Sridhar
Priya Sridhar Feb 15, 2023 • 5 min read
How the Witcher Ruined Morality Systems for Me
Opinion

How the Witcher Ruined Morality Systems for Me

Exploring the many shades of grey within The Witcher III

  • Josh Bycer
Josh Bycer Feb 14, 2023 • 6 min read
SUPERJUMP © 2025
Powered by Ghost. Theme by Dan Brioli.