WordPlayer WordPlayer: Nobody Wants To Die Shows the Possibilities – and Limitations – of Detective Adventures Follow the clues, if you can
Hidden Gems Hidden Gems of Game Design Volume 27 Featuring GhostControl Inc and Europa 1400: The Guild
Game Design Is the Execution Barrier of Fighting Games Too High? Why newcomers struggle with the fighting games and how we can make them more accessible
Opinion Brain Drive: A Retrospective on Scarlet Nexus Exploring the light and darkness of combat in the brainpunk world of Scarlet Nexus
Feature Choices Have Consequences in 428: Shibuya Scramble Branching paths take you to interesting destinations