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SUPERJUMP

SUPERJUMP Weekly: Arx Fatalis, Nintendo 64, and Diablo IV
SUPERJUMP Weekly

SUPERJUMP Weekly: Arx Fatalis, Nintendo 64, and Diablo IV

Issue #40: March 25 to March 31

  • James Burns
  • Josh GTX
James Burns, Josh GTX Apr 2, 2023 • 8 min read
Seeing Red: Movement and Navigation as an Art Form
Game Design

Seeing Red: Movement and Navigation as an Art Form

Mirror’s Edge beautifully integrated these elements in a landscape devoted to the objective marker

  • Geoffrey Bunting
Geoffrey Bunting Apr 2, 2023 • 9 min read
Why Final Fantasy Shines Brightest as an MMO

Why Final Fantasy Shines Brightest as an MMO

The crystals were inside us all along

  • Elliot Maurice
Elliot Maurice Apr 2, 2023 • 8 min read
Your Brain on Video Games
Feature

Your Brain on Video Games

Here’s what the research says

  • Jared McCarty
Jared McCarty Apr 1, 2023 • 5 min read
Examining Sega’s Early Publishing Attempts After The Console War
Feature

Examining Sega’s Early Publishing Attempts After The Console War

What was it like for Sega right after admitting defeat in 2001?

  • Cameron Eittreim
Cameron Eittreim Apr 1, 2023 • 6 min read
Unseen Gazes in Orwell: Keeping an Eye on You
Review

Unseen Gazes in Orwell: Keeping an Eye on You

An indie game asks tough questions about privacy in a connected world

  • C.S. Voll
C.S. Voll Mar 31, 2023 • 4 min read
Dredge: Fishing for Your Life
Review

Dredge: Fishing for Your Life

A lonely occupation

  • Jahanzeb Khan
Jahanzeb Khan Mar 31, 2023 • 4 min read
Musings on the Diablo IV Open Beta
Preview

Musings on the Diablo IV Open Beta

After years of teasing, gamers finally get their first taste of Diablo IV - and feelings are mixed

  • Gavin Annand
Gavin Annand Mar 30, 2023 • 11 min read
The Crown of Wu: Monkey's Cyberpunk Adventure
Review

The Crown of Wu: Monkey's Cyberpunk Adventure

Does Trazos and Red Mountain's Monkey King capture the magic and charm of the literary legend?

  • Andrew Johnston
Andrew Johnston Mar 30, 2023 • 3 min read
Blowing Away the Cobwebs With the Nintendo 64
Retrospective

Blowing Away the Cobwebs With the Nintendo 64

Reliving the days of the cartridge

  • Ben Shelley
Ben Shelley Mar 29, 2023 • 5 min read
Arx Fatalis’ Magic Was Ahead of Its Time and Technology
Feature

Arx Fatalis’ Magic Was Ahead of Its Time and Technology

The game’s immersive yet clumsy magic system could have been saved by the Wiimote

  • Antony Terence
Antony Terence Mar 29, 2023 • 3 min read
Learning Lessons from the Best Indie Games
Opinion

Learning Lessons from the Best Indie Games

Even the simplest games can carry poignant messages

  • SUPERJUMP Team
SUPERJUMP Team Mar 28, 2023 • 4 min read
Becoming a Twitch Streamer: 10 Tips for Beginners
Guide

Becoming a Twitch Streamer: 10 Tips for Beginners

Getting started on your Twitch journey

  • SUPERJUMP Team
SUPERJUMP Team Mar 28, 2023 • 5 min read
Finding Nostalgia in a 1992 Game I’ve Never Played
Opinion

Finding Nostalgia in a 1992 Game I’ve Never Played

A recollection of the SNES’ most divisive Final Fantasy game

  • Antony Terence
Antony Terence Mar 28, 2023 • 4 min read
Why Did Everything Become an RPG?
Game Design

Why Did Everything Become an RPG?

How abstraction took over the game industry

  • Josh Bycer
Josh Bycer Mar 27, 2023 • 6 min read
How Video Games Help With Social Skills
Feature

How Video Games Help With Social Skills

There are so many benefits to playing video games

  • SUPERJUMP Team
SUPERJUMP Team Mar 27, 2023 • 7 min read
How Meg’s Monster Demonstrates a Post-Undertale RPG World
Review

How Meg’s Monster Demonstrates a Post-Undertale RPG World

Down the chutes to the world below

  • Priya Sridhar
Priya Sridhar Mar 26, 2023 • 7 min read
Want to Make Your Own Game? Consider These Tips to Get Started
Game Development

Want to Make Your Own Game? Consider These Tips to Get Started

More and more people are diving into game development

  • SUPERJUMP Team
SUPERJUMP Team Mar 26, 2023 • 5 min read
SUPERJUMP Weekly: Firaxis Interview, Zelda Mechanics, and eShop Closures
SUPERJUMP Weekly

SUPERJUMP Weekly: Firaxis Interview, Zelda Mechanics, and eShop Closures

Issue #39: March 18 to March 24

  • James Burns
James Burns Mar 25, 2023 • 7 min read
Hidden Gems of Game Design: Volume 10
Feature

Hidden Gems of Game Design: Volume 10

From 2021 to 2002, there's a time and style for everyone this month

  • Josh Bycer
  • Antony Terence
  • Nathan Kelly
Multiple authors Mar 25, 2023 • 7 min read
Absinthia Review
Review

Absinthia Review

Fights, friendship, and queer coming-of-age angst in a bite-sized RPG

  • Brandon R Chinn
Brandon R Chinn Mar 25, 2023 • 2 min read
A Musical Journey - Theatrhythm Final Bar Line
Review

A Musical Journey - Theatrhythm Final Bar Line

The newest installment in the Theatrhythm series from Square Enix is a fun mix of soundtracks and characters.

  • Joe Richards
Joe Richards Mar 24, 2023 • 4 min read
MetaReview - Tactics Ogre: Reborn
Review

MetaReview - Tactics Ogre: Reborn

Comparing and analyzing several game reviews on Tactics Ogre: Reborn

  • Vitor M. Costa
Vitor M. Costa Mar 24, 2023 • 10 min read
When the 3DS and Wii U eShops Close, Everybody Loses
Opinion

When the 3DS and Wii U eShops Close, Everybody Loses

It shouldn't be this hard to preserve gaming's history

  • Lucas Di Quinzio
Lucas Di Quinzio Mar 23, 2023 • 5 min read
Perspectives on the Apocalypse
Feature

Perspectives on the Apocalypse

The Last of Us, Kentucky Route Zero, and NORCO grant us looks at the End Times...and why doom can look different for us all

  • Brandon R Chinn
Brandon R Chinn Mar 23, 2023 • 10 min read
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