Review Inward: A New Island With Established Meditation Habits We need a space for grounding and growth
Game Design How Video Games Use Reduced Stimulation Varying stimulation can dramatically alter game experiences
Interview Getting Tactical With Pierre Leclerc, Creator of Fell Seal: Arbiter’s Mark The co-founder of 6-Eyes Studio tells us how they created this ode to the beloved classics of the genre
Review Tranquility in the Eye of the Storm Akka Arrh is chaos, but in the most addicting ways possible
Feature How to Pitch Your Game to Publishers and Investors A comprehensive guide that’s especially useful for indie developers
Guide A Guide to Twitch, From a “Millennial Boomer” Explanation and suggested etiquette for viewers and streamers
Feature It's All About the Box "Big Box" collecting has exploded over the past decade. We take a look at some of the hobby's most cherished items.
SUPERJUMP Weekly SUPERJUMP Weekly: PLATO, Being Evil, and Sonic Comics Issue #34: February 11 to February 17
Feature Halfway Home: How HBO’s The Last of Us Stacks Up to the Game Through 5 Episodes The show, the game, the comparison
Preview The Best Steam Next Fest Demos, Handpicked By SUPERJUMP SUPERJUMP writers collaborate to bring you the best of Steam's demo-fest
The 1992 Viking Roguelike That’s Still Kicking My Ass A tribute to Valhalla, a game I still love nearly 25 years after first playing it
Opinion Why Do Birds Fly? The Moral Philosophy of Tales of Berseria Morality, autonomy, and the choices we all face
Opinion Harry Potter and Streamer Hypocrisy Don't let the controversy get in the way of making a buck
Opinion Hogwarts Legacy and Rowling's Lack of Contrition J.K. Rowling has shown a stark unwillingness to grow
Opinion How the Witcher Ruined Morality Systems for Me Exploring the many shades of grey within The Witcher III