Retrospective Revisiting Command & Conquer Tiberian Sun A compelling 1999 real-time strategy game with unconventional warfare in a gritty apocalypse
Game Design Random Mechanics in The Legend of Zelda: The Minish Cap How random mechanisms foster motivation and exploration, and how they don't
SUPERJUMP Weekly SUPERJUMP Weekly: PlayStation 2, Majima Masterclass, and Comforting Fantasies Issue #38: March 11 to March 17
Interview Talking XCOM, Chimera Squad, and More with Firaxis Director Mark Nauta The strategy behind one of gaming's most sophisticated turn-based gems
Feature Ancient Worlds, Part 3: Meridian 59 Meridian 59 helped give birth to the MMORPG genre and lives on today
Feature Comparative Criticism #1: War and the End of Humanity in Final Fantasy Type-0 and Apocalypse Now Examining the concept of war as the failure and end of humanity
Opinion Showtime with Majima: A Masterclass in Character Introduction Ryu ga Gotoku Studios excels at crafting memorable character introductions
Opinion How To Obtain a Handheld Retro Console in 11 Easy Steps (and 7 Hard Ones) How research and patience can help you snag your own handheld retro console
Opinion Back to Basics: Why I Find Joy Playing My Ageing PlayStation 2 Rediscovering the simple pleasures of disconnection
Review Card Crawl Adventure: Taverns and Troglodytes Cozy caverns, devious monsters, and shiny treasures
Feature Master of Orion II Is a Forgotten Marvel Build an interstellar empire in Master of Orion II, a forgotten gem from 1996
Review The Story of Love: A Review of Blood Nova Blood Nova, from Cosmic Void, is a new game in an old style that feels both fresh and retro at the same time.
Review Figment 2: I've Changed My Tune and Found My Feet Taking down The Jester, one Opinion at a time
Review Dragon Ball: The Breakers Review A fantastically innovative concept, that is ultimately broken by excessive monetisation and pay-to-win mechanics
Opinion The Dungeons And Dragons Movie Cast's Stats Are Confusing There's something weird about the stats for the movie's party and villains
Feature The Mesmerizing World of Animal Crossing Mash-Up Music Producer notYero is constructing cheery, meme-able mash-ups reminiscent of the height of Animal Crossing mania
Interview How They Make the Guac: An Interview With DrinkBox Studios Studio co-founder Ryan MacLean gives us insight into the creation of hits like Guacamelee and Severed
Opinion Gaming Journal: Should I Start a Series From the Beginning? Where to begin is a question many gamers ask themselves