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SUPERJUMP

How Long Does it Take to Localize Video Games?
Game Design

How Long Does it Take to Localize Video Games?

What factors should you consider when dealing with localization?

  • SUPERJUMP Team
SUPERJUMP Team Sep 19, 2023 • 2 min read
A Story That Can Only Be Told Through a Game
Feature

A Story That Can Only Be Told Through a Game

Breaking down Goodbye World's powerful metafictional narrative

  • Adrian Ma
Adrian Ma Sep 19, 2023 • 7 min read
Leaping Through Neon Lights With Mr. Run and Jump
Preview

Leaping Through Neon Lights With Mr. Run and Jump

Explore the chaotic, hard-to-navigate, and synthetically exciting world of Mr. Run and Jump

  • Cat Webling
Cat Webling Sep 18, 2023 • 3 min read
SUPERJUMP Weekly: PAX West, Naming Mario, and the Indie Game Renaissance
SUPERJUMP Weekly

SUPERJUMP Weekly: PAX West, Naming Mario, and the Indie Game Renaissance

Issue #64: September 9 to September 15

  • James Burns
  • Andrew Johnston
James Burns, Andrew Johnston Sep 17, 2023 • 6 min read
HoloCure: Setting the Standard for Fan-Made Games
Review

HoloCure: Setting the Standard for Fan-Made Games

A colorful combination of idols and reverse bullet hell

  • Anselmo Jason
Anselmo Jason Sep 17, 2023 • 6 min read
What is a Cozy Video Game?
Opinion

What is a Cozy Video Game?

Explore the world of cozy games designed to take the stress away and find suggestions for getting into the genre

  • Cat Webling
Cat Webling Sep 16, 2023 • 6 min read
Introducing People to Undertale
Opinion

Introducing People to Undertale

Remember to show some mercy, and hide your spoilers!

  • Priya Sridhar
Priya Sridhar Sep 15, 2023 • 6 min read
The Legendary Naming of Mario: A Tale of Coins, Creativity, and Unexpected Inspiration
Feature

The Legendary Naming of Mario: A Tale of Coins, Creativity, and Unexpected Inspiration

Decoding the Mushroom Kingdom's moniker mystery

  • Steven Carpenter
Steven Carpenter Sep 15, 2023 • 7 min read
PAX West 2023: A VR Experience
Feature

PAX West 2023: A VR Experience

Three stand out VR games to keep an eye on

  • Jared McCarty
Jared McCarty Sep 14, 2023 • 10 min read
A Furtive Rebellion: The Story Behind Breakout 13
Opinion

A Furtive Rebellion: The Story Behind Breakout 13

Examining the cultural nuances of the intriguing FMV game

  • Andrew Johnston
Andrew Johnston Sep 14, 2023 • 9 min read
The Indie Game Renaissance
Opinion

The Indie Game Renaissance

The future of the indie game market looks bright thanks to the wealth of resources available

  • Kasey (JX) Fu
Kasey (JX) Fu Sep 13, 2023 • 6 min read
Rayman in the Phantom Show: A Welcomed if Underwhelming Return
Opinion

Rayman in the Phantom Show: A Welcomed if Underwhelming Return

How did Rayman fare in his return to gaming's spotlight?

  • Harel Cohen
Harel Cohen Sep 12, 2023 • 8 min read
Ryu using his level 3 super from Street Fighter 6
Game Design

How Damage Scaling Holds Fighting Games Together

How damage scaling aids fighting game design by facilitating player expression, balance, and accessibility

  • Adrian Ma
Adrian Ma Sep 11, 2023 • 6 min read
SUPERJUMP Weekly: Sea of Stars, Remnant 2, and Learning New Languages
SUPERJUMP Weekly

SUPERJUMP Weekly: Sea of Stars, Remnant 2, and Learning New Languages

Issue #63: September 2 to September 8

  • James Burns
  • Andrew Johnston
James Burns, Andrew Johnston Sep 10, 2023 • 5 min read
Venturing into Uncharted Horizons: One Lonely Outpost's Sci-Fi Farming Adventure
Review

Venturing into Uncharted Horizons: One Lonely Outpost's Sci-Fi Farming Adventure

Dive into the cosmic fields of One Lonely Outpost

  • Steven Carpenter
Steven Carpenter Sep 10, 2023 • 4 min read
Die After Sunset Review
Review

Die After Sunset Review

Watch out for the shade in this Fortnite-inspired battler

  • Nathan Kelly
Nathan Kelly Sep 9, 2023 • 5 min read
Bladestorm: The Hundred Years' War Stirred a Formula
Opinion

Bladestorm: The Hundred Years' War Stirred a Formula

The Koei Tecmo title has won the love of some and hatred from others

  • C.S. Voll
C.S. Voll Sep 9, 2023 • 4 min read
Looking Back at Super Mario 3D Land's Rich, Engaging World
Opinion

Looking Back at Super Mario 3D Land's Rich, Engaging World

A bold, unique approach for the Mario franchise

  • Jeremy Schepper
Jeremy Schepper Sep 8, 2023 • 5 min read
Sea of Stars: The Future of the JRPG is Here
Review

Sea of Stars: The Future of the JRPG is Here

This JRPG present is looking like the future

  • Andrew Johnston
Andrew Johnston Sep 7, 2023 • 5 min read
Remnant 2 Provides Double the Souls-like Shooting
Review

Remnant 2 Provides Double the Souls-like Shooting

The sequel takes what worked in the first game and gives you more of it

  • Josh Bycer
Josh Bycer Sep 7, 2023 • 5 min read
Endless Input: Learning a New Language Through Games
Opinion

Endless Input: Learning a New Language Through Games

Turning nonsensical input into understandable words in your brain

  • Gohan Dutra
Gohan Dutra Sep 6, 2023 • 8 min read
Hidden Gems of Game Design: Volume 15
Hidden Gems

Hidden Gems of Game Design: Volume 15

Unearthing gems with The Aquatic Adventure of the Last Human, Majesty: The Fantasy Kingdom Sim, and Creatures GBA

  • Josh Bycer
  • Andrew Johnston
  • Antony Terence
Multiple authors Sep 5, 2023 • 7 min read
Don Duality: An Honest Family Restaurant
Review

Don Duality: An Honest Family Restaurant

Where food and crime collide in a mobster's recipe for redemption

  • Andrew Johnston
Andrew Johnston Sep 4, 2023 • 3 min read
SUPERJUMP Weekly: The CRPG Book, Gaming Happiness, and The Hero's Journey
SUPERJUMP Weekly

SUPERJUMP Weekly: The CRPG Book, Gaming Happiness, and The Hero's Journey

Issue #62: August 26 to September 1

  • James Burns
  • Andrew Johnston
James Burns, Andrew Johnston Sep 3, 2023 • 6 min read
Run It Back: Tomba!
Feature

Run It Back: Tomba!

Looking back at one of PlayStation's most original but unheralded IP

  • Jeremy Schepper
Jeremy Schepper Sep 3, 2023 • 7 min read
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