Feature A Console You've Never Heard of Kickstarted Gaming in the Middle East Introducing the Sakhr صخر
Game Design The Marvelous Monetization of Marvel’s Contest of Champions Examining one of the longest running mobile games
Feature How To Stay True To Your Vision Legendary Final Fantasy director Tetsuya Nomura teaches us how to deliver on a vision despite significant constraints
Feature Revisiting The Elder Scrolls II: Daggerfall Looking back at the original vision for an iconic franchise
Game Design Colonial Power Relations and Totalitarian Mass Communication in Half-Life 2 A detailed analysis of Half-Life 2's impressive and historically important digital dystopia
Game Design Hitman, System-Driven Design and Patio Heaters Hitman’s most important mechanic is one of its subtlest
Opinion An Apology To My Forgotten Classics I’ve been a gamer most of my life, so why have I overlooked these gems?
Feature Once Upon a Time, Grocery Barcodes Unlocked an RPG World When a barcode-scanning handheld made waves in gaming
Game Design Prince of Persia's Accessibility Is Inaccessible to Some When accessibility becomes commoditized