Review NeverAwake Offers Unique Visuals and Little Victories With a Twin-Stick Shooter Fighting to wake up against the tomato dragons
Feature A Peek Behind Genshin Impact’s $4B+ in Mobile Sales A deep dive into how and where the massively profitable mobile game makes its money
Feature PlayStation Showcase Predictions: The Postmortem What we got right, and what we didn't see coming
Hidden Gems Hidden Gems of Game Design: Volume 12 Sifting through the noise to find Forced Showdown, Daedues, and Iron Man
Game Development From Game Jam Idea to Mobile Classic Taking a closer look at Mini Metro and Mini Motorways
Opinion Sekiro, Easy Modes, and Accessibility A comprehensive look at the arguments and potential solutions
Review Walking in Nature from Your Living Room Pop on a VR headset and step into your locale of choice
Preview Getting Strategic: Top Picks From Tacticon 2023 Game design guru Josh Bycer gives his top picks from Tacticon 2023
SUPERJUMP Weekly SUPERJUMP Weekly: Historical Fiction, Koudelka, and Zelda Giveaway Issue #47: May 13 to May 19
Opinion Jedi: Survivor's Character Customization Makes Perfect Narrative Sense Fight the Empire... with Fashion!
Review BOKURA: Two Sides of the Same Co-Operative Coin Explore the same world from two opposing perspectives in BOKURA, a short pixel art co-op game.
Review Mountaincore’s Intricate Production Chains Need More Threats To Succeed An eco-focused colony sim designed solely for micromanagement purists
Feature The Art and Science of Sekiro’s Combat Miyazaki’s masterpiece demands much of players in service to a powerful singular goal
Opinion Dark Souls: Depression and Victory There’s a surprising (and useful) connection between the world of Lordran and real-world depression
Review Tin Hearts: A Craftsman's Masterwork Tin Hearts is a beautiful exploration of storytelling through gameplay elements.
Opinion The Power of Game Literacy Advancing game literacy is key to unlocking the full potential of the medium
Opinion Guild Wars 2 Respects Your Time Until It Doesn’t ArenaNet’s remarkable MMO is tailored towards more casual players, but it has a lot of very grindy collections as well