Feature Shove Yourself: A People's History of Punk-o-matic Classic Flash game Punk-o-Matic 2 lives on today with a renewed interest and community
Opinion Baldur's Gate 3 is Exhausting (and That's Okay) Baldur's Gate 3 is an engaging and consuming game that responds to you
Review Coral Island's Healing Journey Coral Island leaves Early Access with a polished experience and story
Guide MTG: The Mycotyrant EDH Fungi Engine Deck Tutorial Tricks and tips in developing a dominant fungi deck
Preview Dreaming of TMNT: The Last Ronin Dream a little dream of what The Last Ronin game might have in store for TMNT fans
Early Access Review Supplice is a Love Letter to Boomer Shooters of Old An excellent boomer shooter worth sinking your teeth into
Opinion Why Does Playing The Sims 4 Make Me Feel Empty Inside? When a beloved franchise changes drastically, gamers can feel left behind
Opinion A Metal Gear Solid Experience What it's like to play the MGS games for the first time in 2023
Hidden Gems Hidden Gems of Game Design Volume 19 Unearthing gems with Vomitoreum, Blacklight Retribution, Ribbym, and NeverAwake
Interview From Translating Persona to Helping Indies at Xbox With Madoka Ueno Madoka Ueno on being a 'buddy for developers'
Review The Last Soldier of the Ming Dynasty: The Great Pirate War Familiar gameplay with a few twists and a fresh story
Now Playing at SUPERJUMP Now Playing at SUPERJUMP: Issue 11 Check out the games our team is playing; you might find a gem to add to your wish list
Opinion Returnal Can’t Handle the Risks of Roguelite Design Weighing up the risk and reward approach
Interview The Making of COCOON's Minimalistic, Synth-Filled Universe An in-depth conversation with Erwin Kho and Jakob Schmid about making their award-winning game
Opinion Yu-Gi-Oh! Legacy of the Duelist Bridges the Past and Present of the Franchise The most accessible way to play the trading card game digitally
SUPERJUMP Weekly SUPERJUMP Weekly: Closing Out 2023 with a Celebration Issue #78: December 16 to December 22
Interview An Interview on the Upcoming Cozy Game Pine Hearts We chat to Rob Madden of Hyper Luminal Games about their new cute puzzle platformer, which discusses growing up and moving forward
Now Playing at SUPERJUMP Now Playing at SUPERJUMP: Issue 10 Check out the games our team is playing; you might find a gem to add to your wish list
Game Design Gunhead: Analyzing Design Choices in the Transition From 2D to 3D A look into Gunhead's design using the MDA framework