Feature The Rise of Gaming Communities: Exploring the Social Impact of Esports and Online Gaming Exploring the benefits
Opinion Where Are All The Black and White Video Games? Examining the use of monochrome palettes in game design
Feature Death Vegas: Unearthing a Lost Adult Swim Games Classic Unearthing an almost-lost classic that shouldn't be missed
Feature Polybius: The Waking Nightmare of the Arcade Tracking the ‘80s arcade scene and its most notorious cabinet
Interview An Interview With the Creator of Cinnabunny, a New Cozy Bunny Baking Game SUPERJUMP sits down with Patrick Gauthier to chat about his new game where you can play "co-hop" with your friends
Preview Marble Champions' Demo Makes a Strong First Impression Get a dose of NES-talgia and childhood with these marbles
Review Getting to the Heart (of the Cards) of Balatro How poker-like-rogue-like Balatro from LocalThunk blew up
Now Playing at SUPERJUMP Now Playing at SUPERJUMP, Issue 19 Rebirth arrives, and more adventures in backlogging
Early Access Review Which Way Up: Galaxy Games Review Jump and spin your way through the stars with the adorable sprites of Turtle Flip Studio's Which Way Up: Galaxy Games
Review Home Safety Hotline Shows the Horror of Call Center Work Meet those accuracy quotas about boggars and bedbugs in a fascinating analog horror game
Feature The Great Ace Attorney Chronicles Defends the Reputation of Truth Reaching back into history in order to look forward
Opinion Finding My Monopoly Exploring the author's journey from unsatisfying Monopoly games to hidden gems of economic critique
Interview An Interview with the Developers of Goblin Stone We chat with Lead Developer Vince McDonnell about his game that tells the tale of RPG goblins from their perspective
Opinion How They Wish To Be Left Alone Jarburg, and how Elden Ring offers tranquility among violence and death