A Hell of Your Own: Exploring Silent Hill
Showcasing Silent Hill and P.T.
![A Hell of Your Own: Exploring Silent Hill](/content/images/size/w2000/2024/07/2024_Logo_Orange.png)
π Hi there! Welcome to the latest edition of SUPERJUMP Weekly. This week, we're celebrating all things Silent Hill (including its mysterious cousin, P.T.). In this issue, we also showcase the works of Rachel Alm and feature Yars Rising in our latest On the Radar update.
IN THIS ISSUE
βοΈ Story Showcase: Silent Hill and P.T.
β Author Showcase: Rachel Alm
π‘ On the Radar: Yars Rising
π
This Week on SJP
π Backers
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SILENT HILL
STORY SHOWCASE
The Legacy of Silent Hill: Shattered Memories
A detailed retrospective on the underrated Wii game, Silent Hill: Shattered Memories
βοΈ Fran Del Pizzo
The Scary Secrets of Horror Design From Silent Hill 4
What an 18-year-old game can teach us about horror design
βοΈ Josh Bycer
Fear for the Flesh: The Artists Who Influenced Silent Hill 2
The surreal, macabre inspirations behind one of gaming's greatest works of psychological horror
βοΈ Eric Shattuck
What Was Silent Hills?
A deeper look at the Silent Hill Game that was stolen from us
βοΈ Jade M.
Peak Horror
The most frightening video game ever made is as elusive as it is horrific
βοΈ James Burns
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RACHEL ALM
Rachel is a writer, a runner, and a Final Fantasy enthusiast. She's also a SUPERJUMP Editor.
Healing in Final Fantasy XIV Helped Me Conquer My Fear of Failure
Learning life lessons through gaming
From Geocaching to Zombies, Run! The Evolution of Exergaming
Getting exercise outside is more than just running in circles
Detroit: Become Human is Both Brilliant and Just Shy of It
Could the vaunted game have achieved more?
Sisters in Mystery: An Ode to the Nancy Drew PC Games
Classic games like the Nancy Drew series are nostalgia fuel from gamers' pasts
Never-Ending Games: The Impermanence of a Constantly Updatable World
Delivering a finished game isn't what it used to be
Lux Machina: The Couture of Video Games
It's not just how you play, it's how you look
On Critique and Caring
Exploring the nature of critique
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YARS RISING
ON THE RADAR
Yars' Revenge is an important jewel in the Atari crown. The 2600 was known mainly for its arcade ports, and Yars' Revenge was a rare winner that was crafted entirely in house. Now, Atari is teaming up with beloved developer WayForward to add an unusual new chapter to the Yars mythos.
Emi Kimura has a simple job: Get inside the headquarters of the QoTech corporation, install a hacking device, and get out. But QoTech isn't your typical evil conglomerate - they are engaged in strange "biohacking" research that enables humans to do the impossible. This technology has awakened something alien in Emi's body, and the only way to figure out what's going on is to pull QoTech apart.
Yars Rising is a platformer which looks to have a lot of variety in the gameplay. Emi navigates using a combination of action platforming and stealth. As with any good Metroidvania, upgrades in one area allow access to secrets in others. But there's also a retro twist: Emi will occasionally need to breach a security system, which is done through a series of minigames inspired by the Atari 2600. Fans of Yars' Revenge will find that their old-school skills translate nicely into these reworked versions of the Atari classic.
Incidentally, Yars Rising also has one more little inducement: A front-to-back remake of Yars' Revenge with a touch of WayForward charm. That alone might be enough to get some to snap this one up.
Yars Rising will launch on September 10.
π» Created by WayForward
βοΈ Andrew Johnston
![](https://www.superjumpmagazine.com/content/images/2024/02/SJP_Worlds_3.png)
THIS WEEK
ON SUPERJUMP
Final Fantasy XVI's Metaphorical Double-Edged Sword
The balancing act
βοΈ PJ Walerysiak
Celebrating David Szymanski's Small Wonders
Bite-sized Szymanski snacks
βοΈ Artemis Octavio
Die by the Blade: Bushido Foundations
The Bushido spirit lies within
βοΈ Kevin
Promises of a Phantom: Dreams of a Lost Console From 2002
An ill-fated vision for an online games library
βοΈ C.S. Voll
Sky: Children of the Light's Hottest Hangouts Are Off the Edge of the Map
Out-of-bounds adventures are beloved by the fans and embraced by the developers
βοΈ Hayley Williams
![](https://www.superjumpmagazine.com/content/images/2024/03/1080_1080--3-.gif)
BACKERS
THANK YOU π
Thank you to Berke, Brandon, CT, Cathie, Claire, Geena, Lexi, Nick, Oren, Troy, Radha, and Wes for supporting independent, cynicism-free games publishing.
Becoming a SUPERJUMP Backer means:
β’ 100% of your contribution goes directly to our authors.
β’ You'll receive a monthly 10% discount code for all purchases at PixelCrib and the SUPERJUMP Merch Store.
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