Opinion Metal Gear Acid: The Legacy of Shinta Nojiri’s Card-Based Battler Exploring what makes the card game based on Metal Gear Solid fascinating
Review Mystic Mansion Improves on Smartphone Match Games A game that allows you to make fun living spaces for the gods
Opinion Nobuo Uematsu’s Final Fantasy VI Soundtrack Set the Stage for Contemporary Music in JRPGs The stylings of Square's legendary composer opened the door for those who followed
Now Playing at SUPERJUMP Now Playing at SUPERJUMP, Issue 21 More genres than you can shake a stick at
Opinion The Rebuild of Final Fantasy VII: You Can (Not) Defy Fate The future of Final Fantasy VII is anchored to its past
Review Princess Peach Showtime! A Bright, if Flickering, Spotlight The Princess does the saving this time
Active Time Event Active Time Event Volume 1: 30 Years of Doom's Enduring Influence in Gaming A celebration of the iconic first-person shooter
Opinion Nintendo's DS Delivered the Visual Novel to the West No other platform did as much to popularize the genre
Feature Team 0% Accomplishes Their Impossible Mission How a community united to conquer the ultimate challenge: clearing all the levels of Super Mario Maker
Game Design Is Strategy Design Due for a Shakeup? How does the strategy genre stay relevant in the current era of gaming?
Interview Keepsake County’s Slapstick Stealth Shakes Up the Serious Stealth Genre The ups and downs of developing a stealing simulator